DarkFountain

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Creates a Dark Fountain as it appears in the fountain sealing sequences.
DarkFountain is an Event - naming an object darkfountain on an objects layer in a map creates this object.
The Dark Fountain is 6 tiles in width - to position it correctly in a map, use a Point object and place it where the bottom-center of the fountain should be.
For the full fountain effect, the Dark Fountain should be accompanied by FountainShadowController and FountainFloor


Constructor


DarkFountain(x: any, y: any)

Arguments:

x: any
y: any




Methods









Fields


DarkFountain.adjust: integer

(Probably set in fountain cutscenes to change the effect of the fountain)


DarkFountain.bg_color: [number, number, number]

Second color in the fountain, also used by FountainFloor if present










DarkFountain.siner: number

Timer for fountain's color change effects





Undocumented