DarkFountain
┗> Event > Object > Class
Creates a Dark Fountain as it appears in the fountain sealing sequences.
DarkFountain
is an Event
- naming an object darkfountain
on an objects
layer in a map creates this object.
The Dark Fountain is 6 tiles in width - to position it correctly in a map, use a Point object and place it where the bottom-center of the fountain should be.
For the full fountain effect, the Dark Fountain should be accompanied by FountainShadowController
and FountainFloor
Fields
DarkFountain.adjust: integer
(Probably set in fountain cutscenes to change the effect of the fountain)
DarkFountain.bg_color: [number, number, number]
Second color in the fountain, also used by FountainFloor
if present
DarkFountain.siner: number
Timer for fountain's color change effects