Outline

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A region in the Overworld that draws a colored stencil outline for all Character's inside.
Outline is an Event - naming an object outline on an objects layer in a map creates this object.
The color of a Character's outline is affected by the color of it's actor


Constructor


Outline(x: any, y: any, shape: any)

Arguments:

x: any
y: any
shape: any




Methods




Outline:drawCharacter(object: Object)

Arguments:

object: Object

The base class of all objects in Kristal.
When added to the stage, an object will be updated and rendered.



Outline:drawMask(object: Object)

Arguments:

object: Object

The base class of all objects in Kristal.
When added to the stage, an object will be updated and rendered.




Fields





Undocumented