Constructor


Text(text: any, x: any, y: any, w: any, h: any, options: any)

Arguments:

text: any
x: any
y: any
w: any
h: any
options: any




Methods




Text:drawChar(node: any, state: any, use_color: any)

Arguments:

node: any
state: any
use_color: any


Text:drawToCanvas(func: any, clear: any)

Arguments:

func: any
clear: any






Text:getNodeSize(node: any, state: any, include_scale: any)

Arguments:

node: any
state: any
include_scale: any

Returns:

1: integer
2: unknown






Text:getTextColor(state: any, use_base_color: any)

Arguments:

state: any
use_base_color: any

Returns:

1: unknown
2: unknown
3: unknown
4: number






Text:isModifier(command: any)

Arguments:

command: any

Returns:

1: unknown


Text:isStyleAnimated(style: any)

Arguments:

style: any

Returns:

1: true


Text:isTrue(text: any)

Arguments:

text: any

Returns:

1: boolean


Text:onAddToStage(stage: any)

Arguments:

stage: any


Text:processCustomCommand(node: any, dry: any)

Arguments:

node: any
dry: any




Text:processModifier(node: any, dry: any)

Arguments:

node: any
dry: any


Text:processNode(node: any, dry: any)

Arguments:

node: any
dry: any


Text:processStyle(style: any)

Arguments:

style: any

Returns:

1: boolean


Text:registerCommand(command: any, func: any, options: any)

Arguments:

command: any
func: any
options: any




Text:setText(text: any)

Arguments:

text: any


Text:setTextColor(r: any, g: any, b: any, a: any)

Arguments:

r: any
g: any
b: any
a: any


Text:textToNodes(input_string: any)

Arguments:

input_string: any

Returns:

1: table
2: string





Fields



Undocumented