TileObject
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Constructor
TileObject(tileset: Tileset, tile: number, x: number, y: number, w: number?, h: number?, rotation: number?, flip_x: boolean?, flip_y: boolean?)
Arguments:
tileset: Tileset | |
tile: number | |
x: number | |
y: number | |
w: number? | |
h: number? | |
rotation: number? | |
flip_x: boolean? | |
flip_y: boolean? |
Fields
TileObject.rotation: number?
The rotation of the tile
TileObject.tile: number
The gid of the tile in its tileset
TileObject.tile_flip_x: boolean?
Whether the tile is flipped on its x-axis
TileObject.tile_flip_y: boolean?
Whether the tile is flipped on its y-axis
TileObject.tileset: Tileset
The name of the tileset the tile is from