Constructor


TileObject(tileset: any, tile: any, x: any, y: any, w: any, h: any, rotation: any, flip_x: any, flip_y: any)

Arguments:

tileset: any
tile: any
x: any
y: any
w: any
h: any
rotation: any
flip_x: any
flip_y: any




Methods





Fields



Undocumented