Methods
WarpDoor:updateOpen()
Updates the state of the door based on its open_flag
, and accordingly adjusts it's own sprite and its light
Fields
WarpDoor.flags: string[]
[Property list flag
] A list of flags checked to decide whether a map can be warped to
WarpDoor.light: Sprite
Sprite instance for the light that appears under an active door
WarpDoor.maps: string[]
[Property list map
] A list of available maps to travel to
WarpDoor.markers: string[]
[Property list marker
] A list of markers used when warping to each map
WarpDoor.names: string[]
[Property list name
] A list of display names for each map in the warp choice
WarpDoor.open: boolean
[Property open
] Whether the door is open (Defaults to true
)
WarpDoor.open_flag: string
[Property openflag
] The name of a flag that will be used to control the state of the door