ChaserEnemy
┗> Character > Object > Class
Constructor
ChaserEnemy(actor: any, x: any, y: any, properties: any)
Arguments:
actor: any | |
x: any | |
y: any | |
properties: any |
Methods
ChaserEnemy:onEncounterTransitionOut(primary: any, encounter: any)
Arguments:
primary: any | |
encounter: any |
Fields
Undocumented
ChaserEnemy.alert_icon: nil
A simple object that renders a texture.
This texture must be placed inside assets/sprites/
.
ChaserEnemy.alert_icon: nil
A simple object that renders a texture.
This texture must be placed inside assets/sprites/
.
ChaserEnemy.alert_icon: Sprite
A simple object that renders a texture.
This texture must be placed inside assets/sprites/
.