Constructor


FrozenEnemy(actor: string|Actor, x: number?, y: number?, properties: table?)

Arguments:

actor: string|Actor

Actors are a type of data class that represent the visuals of a character - anything that is some type of character, be it the player, an NPC, or an enemy in battle, it will require an actor.
As a data class, actors are stored in scripts/data/actors/, and extend this class. Their filepath starting from here becomes their id, unless an id is specified as an argument to Class().

x: number?
y: number?
properties: table?




Methods




FrozenEnemy:onAdd(parent: any)

Arguments:

parent: any



Fields


FrozenEnemy.actor: Actor

Actors are a type of data class that represent the visuals of a character - anything that is some type of character, be it the player, an NPC, or an enemy in battle, it will require an actor.
As a data class, actors are stored in scripts/data/actors/, and extend this class. Their filepath starting from here becomes their id, unless an id is specified as an argument to Class().






FrozenEnemy.text: string[]

Text displayed when interacting with the statue



Undocumented