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Kristal Wiki


General Information


These pages get you ready to use the engine.

  • Main Page
  • Downloading Kristal
  • Installing and Playing Projects
  • Glossary

General Project Creation


These pages teach you about project development.

  • Lua Tutorial
  • Understanding the Basics
  • Creating a Project
  • Writing Text
  • Using Libraries
  • Creating an Item
  • Creating a Spell
  • Actors
  • Party Members
  • Custom Keybinds
  • Releasing Projects

The Overworld


Everything to do with the overworld.

  • Designing a Map
  • Cutscenes

Battles


Everything related to creating battles.

  • Battlers
  • Encounters
  • Enemy Attacks (Waves)
  • Wavemaking Tricks and References

Advanced


These pages teach you more complex but powerful parts of the engine.

  • Debugging
  • Hooks
  • The UI System

API Reference


An auto-generated API reference for Kristal.

⮬ Back to Top ⮭

Kristal Wiki


General Information


These pages get you ready to use the engine.

  • Main Page
  • Downloading Kristal
  • Installing and Playing Projects
  • Glossary

General Project Creation


These pages teach you about project development.

  • Lua Tutorial
  • Understanding the Basics
  • Creating a Project
  • Writing Text
  • Using Libraries
  • Creating an Item
  • Creating a Spell
  • Actors
  • Party Members
  • Custom Keybinds
  • Releasing Projects

The Overworld


Everything to do with the overworld.

  • Designing a Map
  • Cutscenes

Battles


Everything related to creating battles.

  • Battlers
  • Encounters
  • Enemy Attacks (Waves)
  • Wavemaking Tricks and References

Advanced


These pages teach you more complex but powerful parts of the engine.

  • Debugging
  • Hooks
  • The UI System

API Reference


An auto-generated API reference for Kristal.

⮬ Back to Top ⮭

Rectangle

┗> Object > Class



Constructor


Rectangle(x: any, y: any, width: any, height: any)

Arguments:

x: any
y: any
width: any
height: any




Methods


Rectangle:draw()




Undocumented



Rectangle.color: table



Rectangle.height: any



Rectangle.line: boolean



Rectangle.line_width: integer



Rectangle.width: any


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