Constructor


SlideArea(x: any, y: any, shape: any, properties: any)

Arguments:

x: any
y: any
shape: any
properties: any




Methods


SlideArea:checkAgainstWall(chara: any)

Arguments:

chara: any

Returns:

1: boolean


SlideArea:onCollide(chara: any)

Arguments:

chara: any





Fields


SlideArea.lock_movement: boolean

[Property lock] Whether the player's movement is locked while sliding (Defaults to false)




Undocumented