SlideArea

┗> Event > Object > Class


SlideAreas cause the party to slide down them when entered.
SlideArea is an Event - naming an object slidearea on an objects layer in a map creates this object.
See this object's Fields for the configurable properties on this object.


Constructor


SlideArea(x: any, y: any, shape: any, properties: any)

Arguments:

x: any
y: any
shape: any
properties: any




Methods


SlideArea:checkAgainstWall(chara: any)

Arguments:

chara: any

Returns:

1: boolean


SlideArea:onCollide(chara: any)

Arguments:

chara: any





Fields


SlideArea.lock_movement: boolean

[Property lock] Whether the player's movement is locked while sliding (Defaults to false)




Undocumented