Constructor






Methods


HealItem:getBattleHealAmount(id: any)

Arguments:

id: any

Returns:

1: integer|nil


HealItem:getHealAmount(id: any)

Arguments:

id: any

Returns:

1: integer


HealItem:getWorldHealAmount(id: any)

Arguments:

id: any

Returns:

1: integer|nil


HealItem:onBattleUse(user: any, target: any)

Arguments:

user: any
target: any


HealItem:onWorldUse(target: any)

Arguments:

target: any

Returns:

1: boolean



Fields



Undocumented



HealItem.battle_heal_amount: nil

Amount this item heals for in battle (optional)



HealItem.battle_heal_amounts: table

Amount this item heals for specific characters in battle (optional)



HealItem.heal_amount: integer

Amount this item heals



HealItem.heal_amounts: table

Amount this item heals for specific characters



HealItem.world_heal_amount: nil

Amount this item heals for in the overworld (optional)



HealItem.world_heal_amounts: table

Amount this item heals for specific characters in the overworld (optional)