QuicksaveEvent
┗> Event > Object > Class
An overworld object that triggers a Quicksave when entered.
QuicksaveEvent
is an Event
- naming an object quicksave
on an objects
layer in a map creates this objects.
See this object's Fields for the configurable properties on this object.
Constructor
Fields
QuicksaveEvent.marker: string
[Property marker
] The name of the marker to use for spawning the party when loading the quicksave