Constructor


FountainFloor(x: any, y: any, shape: any)

Arguments:

x: any
y: any
shape: any




Methods









Fields


FountainFloor.fountain: DarkFountain?

The DarkFountain object present in this map, if it exists - prioritises using this for object color.


FountainFloor.siner: number

Timer for the color-changing effect


FountainFloor.stage: Stage

The Stage object in Kristal is designed to be the highest parent object at all times.
All throughout gameplay, the active stage is Game.stage, while when in the Kristal menu, Kristal.Stage is the stage instead.



Undocumented