Methods
World:checkCollision(collider: any, enemy_check: any)
Arguments:
collider: any | |
enemy_check: any |
Returns:
1: boolean | |
2: unknown|nil |
World:openMenu(menu: any, layer: any)
Arguments:
menu: any | |
layer: any |
Returns:
1: DarkMenu|LightMenu|nil |
World:partyReact(party_member: any, text: any, display_time: any)
Arguments:
party_member: any | |
text: any | |
display_time: any |
World:spawnFollower(chara: any, options: any)
Arguments:
chara: any | |
options: any |
Returns:
1: Actor|Follower|nil |
World:spawnNPC(actor: any, x: any, y: any, properties: any)
Arguments:
actor: any | |
x: any | |
y: any | |
properties: any |
Returns:
1: unknown|nil |
World:spawnParty(marker: any, party: any, extra: any, facing: any)
Arguments:
marker: any | |
party: any | |
extra: any | |
facing: any |
World:startCutscene(group: any, id: any, : unknown)
Arguments:
group: any | |
id: any | |
: unknown |
Returns:
1: WorldCutscene |
Fields
Undocumented
World.controller_parent: Object
The base class of all objects in Kristal.
When added to the stage, an object will be updated and rendered.
World.state: string
states: GAMEPLAY, FADING, MENU Make warnings shut up, TODO: fix this
World.update_child_list: boolean
Always sort